Visage
Delivered atmospheric and psychological musical soundscapes for the critically acclaimed psychological horror title.
FILE 01 / WORK / ARCHIVED LOGS
Recorded credits across shipped and in-development titles — roles carried, contributions delivered, and the work itself.
Delivered atmospheric and psychological musical soundscapes for the critically acclaimed psychological horror title.
Pioneered a high-ambition independent production lifecycle that successfully pressure-tested next-gen horror frameworks, delivered a complete global release across multiple platforms, and provided invaluable market data and infrastructural scaling insights for future studio ventures.
An apartment caught in a loop. A missing sister. A ritual gone wrong. Carried music, sound, cinematics, and programming across the first-person psychological horror where each cycle rewrites the house.
Shaped the audio and cinematic layer of the terraforming survival experience — soundscapes, music, and trailer editing that sell a hostile world slowly made habitable.
Spearheading the independent studio banner, writing, programming, and executing atmospheric horror experiences — including the Project_Log interactive web teaser.
Operating under Spookies Workshop, professional consulting and freelance execution are structured across key production pillars — audio, production, strategy, and edit.