Built for indie devs who need immersive audio systems, custom soundscapes,
or complete scores for their vertical slices, demos, or full indie releases.
Game audio pricing can easily become a black hole if billed purely hourly —
so every package is structured around modular asset blocks and clear
per-game scope, keeping expectations razor-sharp and budgets predictable.
TIER 01 / SOUND DESIGN BUNDLE
The Atmos & UI Toolkit
Sound Design Bundle
Games that need a complete, high-quality audio identity for UI, core mechanics, and basic environments — without a massive score footprint.
- Custom UI sound pack: menus, clicks, inventory, transitions — up to 25 distinct assets
- Core mechanic sound effects: player movement, interactions, core actions — up to 30 assets
- 2x dynamic ambient background loops (exploration hum, tension layer)
- Integrated naming convention + documentation ready for Unreal Engine / Godot import
$500 – $750
Turnaround: 5–7 business days
TIER 02 / THEME & CINEMATIC CUE
The Core Musical Theme & Cinematic Cue
Signature Sound
Vertical slices, demos, or title screens that need an immediate, unforgettable signature sound.
- 1x Main Theme / Title Screen track — fully produced, mixed, and mastered (up to 3 minutes)
- 1x interactive transition variant or sub-mix layer built for gameplay loops
- Stem files delivered (WAV 24-bit/48kHz) for dynamic in-engine implementation
- 2 rounds of revisions
$400 – $600
Turnaround: 5 business days
TIER 03 / FULL AUDIO PACKAGE
The Full Audio Package
The Indie Game Soundscape
Full vertical slices or complete short-form games looking for end-to-end professional audio integration.
- Complete sound design asset library tailored to your game — UI, player actions, environment, monsters/enemies (80+ assets)
- Full custom score: main theme + 3 distinct gameplay/exploration tracks or dynamic layers
- Engine-ready WAV stems + implementation guidelines structured for Godot / Unreal Blueprint triggers
- Direct consultation on audio mixer staging and spatial attenuation setups
$1,500 – $2,500
Depending on game scope — an absolute steal for an indie dev getting AAA-tier atmosphere.
Timeline: 2–3 weeks, milestone-based